![Spent](https://scholarlycommons.pacific.edu/soecs-facbooks/1010/thumbnail.jpg)
Title
Spent
Files
Document Type
Contribution to Book
Department
Computer Science
Book Title
Learning, Education & Games Vol 3: 100 Games to Use in the Classroom & Beyond
Editor(s)
Karen Schrier
Description
Have you ever wanted to know which games to use in your classroom, library, or afterschool program, or even at home? Which games can help teach preschoolers, K-12, college students, or adults? What can you use for science, literature, or critical thinking skills? This book explores 100 different games and how educators have used the games to teach – what worked and didn’t work and their tips and techniques.
Buy Link
https://www.amazon.com/Learning-Education-Games-Classroom-Beyond/dp/0359984010
Find in WorldCat
https://worldcat.org/title/1130763734
ISBN
978-0359984015
Publication Date
Fall 11-14-2019
Publisher
LuLu Press
City
online
Disciplines
Engineering
Recommended Citation
Jimenez, O.
(2019).
Spent.
In Karen Schrier (Eds.), Learning, Education & Games Vol 3: 100 Games to Use in the Classroom & Beyond. online: LuLu Press
https://scholarlycommons.pacific.edu/soecs-facbooks/11