Virtual Reality Reveals Mechanisms of Balance and Locomotor Impairments

Abstract

This chapter reviews how VR can be used to investigate normal and disturbed mechanisms of balance and locomotor control. Loss of upright balance control resulting in falls is a major health problem for older adults and stroke survivors. Balance and mobility deficits arise not only from motor or sensory impairments but also from the inability to select and reweight pertinent sensory information. In particular, the role of the vestibular system and effects of age and stroke on the ability of the central nervous system to resolve sensory conflicts is emphasized, as well as the potential for rehabilitation protocols that include training in virtual environments to improve balance.

Document Type

Contribution to Book

Publication Date

1-1-2014

Publication Title

Virtual Reality for Physical and Motor Rehabilitation

DOI

10.1007/978-1-4939-0968-1_9

First Page

169

Last Page

202

Comments

Weiss P., Keshner E., Levin M. (eds). New York: Springer. ISBN: 978-1-4939-0967-4

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