Virtual Reality Reveals Mechanisms of Balance and Locomotor Impairments
Abstract
This chapter reviews how VR can be used to investigate normal and disturbed mechanisms of balance and locomotor control. Loss of upright balance control resulting in falls is a major health problem for older adults and stroke survivors. Balance and mobility deficits arise not only from motor or sensory impairments but also from the inability to select and reweight pertinent sensory information. In particular, the role of the vestibular system and effects of age and stroke on the ability of the central nervous system to resolve sensory conflicts is emphasized, as well as the potential for rehabilitation protocols that include training in virtual environments to improve balance.
Document Type
Contribution to Book
Publication Date
1-1-2014
Publication Title
Virtual Reality for Physical and Motor Rehabilitation
DOI
10.1007/978-1-4939-0968-1_9
First Page
169
Last Page
202
Recommended Citation
Lamontagne, Anouk; Keshner, Emily; Bugnariu, Nicoleta L.; and Fung, Joyce, "Virtual Reality Reveals Mechanisms of Balance and Locomotor Impairments" (2014). All Faculty Scholarship. 294.
https://scholarlycommons.pacific.edu/shs-all/294
Comments
Weiss P., Keshner E., Levin M. (eds). New York: Springer. ISBN: 978-1-4939-0967-4