Dental Anesthesia VR Injection Simulation
Poster Number
8
Faculty Mentor Name
mradif@pacific.edu
Research or Creativity Area
Business
Abstract
- Problem: Pre-clinical dental and hygiene students must master local anesthesia injection techniques, yet live practice carries patient risk and scheduling constraints.
- Background: VR simulation can create a safe, repeatable environment for psychomotor skill development without patient exposure .
- Methods: We built a prototype in Unreal Engine 5 featuring:
- Anatomically accurate 3D head and soft-tissue models (Blender → Unity),
- Two needle sizes and color-coded cartridges that “snap” onto a syringe,
- A dental mirror tool selectable in either hand,
- Haptic-feedback controllers signaling incorrect angles (buzz) and excessive depth (resistance rumble),
- Two tutorial modes: guided in-VR prompts and a 2D screen-capture walkthrough.
- Status/Preliminary Outcomes: Core prototype functionality—tool selection, injection depth measurement, real-time haptic cues, and automated depth screenshot emails—is fully implemented. Internal testing confirms stable performance
- Implications: This VR tool establishes feasibility for safe, standardized anesthesia training and sets the stage for multi-procedure expansion and formal effectiveness trials.
Location
University of the Pacific, DeRosa University Center
Start Date
26-4-2025 10:00 AM
End Date
26-4-2025 1:00 PM
Apr 26th, 10:00 AM
Apr 26th, 1:00 PM
Dental Anesthesia VR Injection Simulation
University of the Pacific, DeRosa University Center
- Problem: Pre-clinical dental and hygiene students must master local anesthesia injection techniques, yet live practice carries patient risk and scheduling constraints.
- Background: VR simulation can create a safe, repeatable environment for psychomotor skill development without patient exposure .
- Methods: We built a prototype in Unreal Engine 5 featuring:
- Anatomically accurate 3D head and soft-tissue models (Blender → Unity),
- Two needle sizes and color-coded cartridges that “snap” onto a syringe,
- A dental mirror tool selectable in either hand,
- Haptic-feedback controllers signaling incorrect angles (buzz) and excessive depth (resistance rumble),
- Two tutorial modes: guided in-VR prompts and a 2D screen-capture walkthrough.
- Status/Preliminary Outcomes: Core prototype functionality—tool selection, injection depth measurement, real-time haptic cues, and automated depth screenshot emails—is fully implemented. Internal testing confirms stable performance
- Implications: This VR tool establishes feasibility for safe, standardized anesthesia training and sets the stage for multi-procedure expansion and formal effectiveness trials.