Audiology VR Training Simulation

Poster Number

12

Lead Author Affiliation

University Libraries

Lead Author Status

Staff

Faculty Mentor Name

Fadi Georgies

Research or Creativity Area

Business

Abstract

  • Problem: Audiology students have limited, variable access to clinical patients for practicing case history taking and patient counseling.
  • Background: Immersive Remote Experiences (IREx) provide repeatable, standardized scenarios that can supplement live patient encounters and ensure uniform skill practice .
  • Methods: We developed four 20-minute VR modules in Unity—two on case history collection and two on patient counseling—deployed on iOS/Android (cardboard viewers) and desktop headsets in The Cube. Modules use 360° video scenarios with decision branches; instructors monitor progress and deliver on-the-spot feedback via a custom dashboard. Learning outcomes are assessed with our Teaching Methods Evaluation Questionnaire (TMEQ), based on Kirkpatrick’s model.
  • Status/Preliminary Results: Module development is complete, and initial pilot with one cohort of students yielded significantly positive TMEQ responses across all four modules. Full evaluation across multiple cohorts is ongoing.
  • Implications: VR-based IREx modules promise to enhance clinical competence and confidence in audiology students, offering a scalable, equity-driven supplement to traditional training.

Location

University of the Pacific, DeRosa University Center

Start Date

26-4-2025 10:00 AM

End Date

26-4-2025 1:00 PM

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Apr 26th, 10:00 AM Apr 26th, 1:00 PM

Audiology VR Training Simulation

University of the Pacific, DeRosa University Center

  • Problem: Audiology students have limited, variable access to clinical patients for practicing case history taking and patient counseling.
  • Background: Immersive Remote Experiences (IREx) provide repeatable, standardized scenarios that can supplement live patient encounters and ensure uniform skill practice .
  • Methods: We developed four 20-minute VR modules in Unity—two on case history collection and two on patient counseling—deployed on iOS/Android (cardboard viewers) and desktop headsets in The Cube. Modules use 360° video scenarios with decision branches; instructors monitor progress and deliver on-the-spot feedback via a custom dashboard. Learning outcomes are assessed with our Teaching Methods Evaluation Questionnaire (TMEQ), based on Kirkpatrick’s model.
  • Status/Preliminary Results: Module development is complete, and initial pilot with one cohort of students yielded significantly positive TMEQ responses across all four modules. Full evaluation across multiple cohorts is ongoing.
  • Implications: VR-based IREx modules promise to enhance clinical competence and confidence in audiology students, offering a scalable, equity-driven supplement to traditional training.