Audiology VR Training Simulation
Poster Number
12
Faculty Mentor Name
Fadi Georgies
Research or Creativity Area
Business
Abstract
- Problem: Audiology students have limited, variable access to clinical patients for practicing case history taking and patient counseling.
- Background: Immersive Remote Experiences (IREx) provide repeatable, standardized scenarios that can supplement live patient encounters and ensure uniform skill practice .
- Methods: We developed four 20-minute VR modules in Unity—two on case history collection and two on patient counseling—deployed on iOS/Android (cardboard viewers) and desktop headsets in The Cube. Modules use 360° video scenarios with decision branches; instructors monitor progress and deliver on-the-spot feedback via a custom dashboard. Learning outcomes are assessed with our Teaching Methods Evaluation Questionnaire (TMEQ), based on Kirkpatrick’s model.
- Status/Preliminary Results: Module development is complete, and initial pilot with one cohort of students yielded significantly positive TMEQ responses across all four modules. Full evaluation across multiple cohorts is ongoing.
- Implications: VR-based IREx modules promise to enhance clinical competence and confidence in audiology students, offering a scalable, equity-driven supplement to traditional training.
Location
University of the Pacific, DeRosa University Center
Start Date
26-4-2025 10:00 AM
End Date
26-4-2025 1:00 PM
Apr 26th, 10:00 AM
Apr 26th, 1:00 PM
Audiology VR Training Simulation
University of the Pacific, DeRosa University Center
- Problem: Audiology students have limited, variable access to clinical patients for practicing case history taking and patient counseling.
- Background: Immersive Remote Experiences (IREx) provide repeatable, standardized scenarios that can supplement live patient encounters and ensure uniform skill practice .
- Methods: We developed four 20-minute VR modules in Unity—two on case history collection and two on patient counseling—deployed on iOS/Android (cardboard viewers) and desktop headsets in The Cube. Modules use 360° video scenarios with decision branches; instructors monitor progress and deliver on-the-spot feedback via a custom dashboard. Learning outcomes are assessed with our Teaching Methods Evaluation Questionnaire (TMEQ), based on Kirkpatrick’s model.
- Status/Preliminary Results: Module development is complete, and initial pilot with one cohort of students yielded significantly positive TMEQ responses across all four modules. Full evaluation across multiple cohorts is ongoing.
- Implications: VR-based IREx modules promise to enhance clinical competence and confidence in audiology students, offering a scalable, equity-driven supplement to traditional training.