AndroSax
Format
SOECS Senior Project Demonstration
Faculty Mentor Name
Michael Doherty
Faculty Mentor Department
Computer Science
Abstract/Artist Statement
AndroSax is an Android Application designed to simulate an E-Flat Alto Saxophone. By making use of Android’s sensors, gestures, & multitouch capabilities, supporting up to 10 simultaneous touch events at any given time, the structure of a saxophone can nearly be captured in its entirety. Containing all primary keys, a few notable secondary keys, and the octave key, this application can cover a wide range of scales both major and minor. The main goal is to have a more convenient way of playing the saxophone wherever one may be. This application aims to provide a genuine experience of what it is like to play the saxophone, targeting anyone who has an appreciation for music in general. While many people do not own an instrument, nearly 2 billion individuals have smartphones - more than half being Android. Though this is directed towards the saxophone, the concept can be applied to other instruments, taking us towards the goal of making it possible for everyone to conveniently play an instrument.
Location
School of Engineering & Computer Science
Start Date
7-5-2016 2:30 PM
End Date
7-5-2016 4:00 PM
AndroSax
School of Engineering & Computer Science
AndroSax is an Android Application designed to simulate an E-Flat Alto Saxophone. By making use of Android’s sensors, gestures, & multitouch capabilities, supporting up to 10 simultaneous touch events at any given time, the structure of a saxophone can nearly be captured in its entirety. Containing all primary keys, a few notable secondary keys, and the octave key, this application can cover a wide range of scales both major and minor. The main goal is to have a more convenient way of playing the saxophone wherever one may be. This application aims to provide a genuine experience of what it is like to play the saxophone, targeting anyone who has an appreciation for music in general. While many people do not own an instrument, nearly 2 billion individuals have smartphones - more than half being Android. Though this is directed towards the saxophone, the concept can be applied to other instruments, taking us towards the goal of making it possible for everyone to conveniently play an instrument.