Prison Sucks!
Format
SOECS Senior Project Demonstration
Faculty Mentor Name
Michael Doherty
Faculty Mentor Department
Computer Science
Additional Faculty Mentor Name
Osvaldo Jimenez
Additional Faculty Mentor Name
Daniel Cliburn
Abstract/Artist Statement
The 2D Java game Prison Sucks is a top-down shooter reminiscent of 8-bit style gaming. It features gameplay elements similar to that of the 2012 game, Hotline Miami. The player is controlled through keyboard and mouse input. The player assumes the role of a death row prison inmate wrongfully accused of a crime he did not commit. Due to his wrongful conviction, the protagonist does whatever he must in order to survive prison and escape before his death sentence. Players will punch, shoot, and kill their way out of the prison walls to reclaim freedom. Gameplay consists of the player navigating the protagonist through the prison to find weapons for defense against enemies such as other inmates and prison guards. Though the game primarily relies on “run-and-gun” fast-paced gameplay, elements of stealth can also be utilized in order to avoid enemies or to take them on from different angles. Objectives need to be completed in order to progress through the different stages. There are various jail cells, floors of the prison, and other rooms to search through and complete missions.
Location
School of Engineering & Computer Science
Start Date
2-5-2015 2:30 PM
End Date
2-5-2015 4:30 PM
Prison Sucks!
School of Engineering & Computer Science
The 2D Java game Prison Sucks is a top-down shooter reminiscent of 8-bit style gaming. It features gameplay elements similar to that of the 2012 game, Hotline Miami. The player is controlled through keyboard and mouse input. The player assumes the role of a death row prison inmate wrongfully accused of a crime he did not commit. Due to his wrongful conviction, the protagonist does whatever he must in order to survive prison and escape before his death sentence. Players will punch, shoot, and kill their way out of the prison walls to reclaim freedom. Gameplay consists of the player navigating the protagonist through the prison to find weapons for defense against enemies such as other inmates and prison guards. Though the game primarily relies on “run-and-gun” fast-paced gameplay, elements of stealth can also be utilized in order to avoid enemies or to take them on from different angles. Objectives need to be completed in order to progress through the different stages. There are various jail cells, floors of the prison, and other rooms to search through and complete missions.