The Bridgebuilder
Format
SOECS Senior Project Demonstration
Faculty Mentor Name
Michael Doherty
Faculty Mentor Department
Computer Science
Additional Faculty Mentor Name
Daniel Cliburn
Abstract/Artist Statement
The Bridgebuilder Justin Gibbs, Patrick Holmes, Kyle Prince Faculty Mentor(s): Michael Doherty Every student that attends the University of the Pacific has a different experience. Aside from academics, social acclimation plays a major role in a student’s journey throughout college. A freshman at the University of the Pacific will encounter other students that may be part of Greek life, part of a sports team, or heavily invested in their field of study. In our game, you will get to indirectly go through the experience of what it is like to be matriculated into the college life. The protagonist of the game is a new student, Bobby Burns, who goes to sleep in his home for the last time before going off to college. However, in his dreams, he is already there; attending orientation and officially being welcomed as a Pacific Tiger! While here, he will be approached by five different groups of students: the Gypsies, the Minotaurs, the Brainiacs, the Ghosts, and the Satyrs. Each of these groups represent a stereotypical type of group found on most college campuses. Throughout his dream, Bobby will have to interact with each of these groups before facing the final boss. Only then will he be able to wake up from his dream and go through the real experience. The game is developed using Unity 2D (a two dimensional form of the Unity Game Engine, which is 3D by default), and will be available on the Android platform. The character’s navigation and actions in the game are by touchscreen controls. The unique feature of the game is the combat system, which allows Bobby and his allies to fight against members of each clan in an organized, strategic fashion.
Location
School of Engineering & Computer Science
Start Date
2-5-2015 2:30 PM
End Date
2-5-2015 4:30 PM
The Bridgebuilder
School of Engineering & Computer Science
The Bridgebuilder Justin Gibbs, Patrick Holmes, Kyle Prince Faculty Mentor(s): Michael Doherty Every student that attends the University of the Pacific has a different experience. Aside from academics, social acclimation plays a major role in a student’s journey throughout college. A freshman at the University of the Pacific will encounter other students that may be part of Greek life, part of a sports team, or heavily invested in their field of study. In our game, you will get to indirectly go through the experience of what it is like to be matriculated into the college life. The protagonist of the game is a new student, Bobby Burns, who goes to sleep in his home for the last time before going off to college. However, in his dreams, he is already there; attending orientation and officially being welcomed as a Pacific Tiger! While here, he will be approached by five different groups of students: the Gypsies, the Minotaurs, the Brainiacs, the Ghosts, and the Satyrs. Each of these groups represent a stereotypical type of group found on most college campuses. Throughout his dream, Bobby will have to interact with each of these groups before facing the final boss. Only then will he be able to wake up from his dream and go through the real experience. The game is developed using Unity 2D (a two dimensional form of the Unity Game Engine, which is 3D by default), and will be available on the Android platform. The character’s navigation and actions in the game are by touchscreen controls. The unique feature of the game is the combat system, which allows Bobby and his allies to fight against members of each clan in an organized, strategic fashion.