Title

Emergent Spark

Lead Author Major

Computer Science

Lead Author Status

Senior

Second Author Major

Computer Science

Second Author Status

Senior

Third Author Major

Computer Science

Third Author Status

Senior

Format

SOECS Senior Project Demonstration

Faculty Mentor Name

Daniel Cliburn

Faculty Mentor Email

dcliburn@pacific.edu

Faculty Mentor Department

Computer Science

Abstract/Artist Statement

Amidst the darkness, a spark emerges

Fangames are video games that are made with the similarities to the original game “I wanna be the guy” (http://kayin.moe/iwbtg/) and metroidvania games are games that require the collection of power-ups to progress through the game. Currently, in the fangame community, many of the games available are of relatively low quality and the number of metroidvania games is quite limited. Offerings are often frustrating and hard to play, and as a result, are rated extremely poorly. We wish to make a game that is actually fun to play and challenging as well. Our goal is to create a high quality metroidvania fangame in order to increase the overall quality of fangames in the community and increase the number of available metroidvania games.

Emergent Spark is a game where you explore a factory that has suddenly come to life. In your struggles to find the meaning of things, monsters have appeared and it is your job to traverse the factory and discover the causes of this mess.

We intend to use volunteers to test our game. We will collect data points such as common areas of failure (resulting in character death) as well as utilize post-game surveys to determine adequate balancing of our game. We will ask questions to discover users’ difficulties throughout the levels, or perhaps if they thought something was too easy. We will look for patterns in the data we collect to draw conclusions on what we need to change.

Our presentation will cover the development of our game. We will discuss how we came up with the design, and what the implementation process consisted of. We will also provide a quick demonstration of our game on multiple laptops we provide.

Location

School of Engineering & Computer Science

Start Date

6-5-2017 2:30 PM

End Date

6-5-2017 4:00 PM

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May 6th, 2:30 PM May 6th, 4:00 PM

Emergent Spark

School of Engineering & Computer Science

Amidst the darkness, a spark emerges

Fangames are video games that are made with the similarities to the original game “I wanna be the guy” (http://kayin.moe/iwbtg/) and metroidvania games are games that require the collection of power-ups to progress through the game. Currently, in the fangame community, many of the games available are of relatively low quality and the number of metroidvania games is quite limited. Offerings are often frustrating and hard to play, and as a result, are rated extremely poorly. We wish to make a game that is actually fun to play and challenging as well. Our goal is to create a high quality metroidvania fangame in order to increase the overall quality of fangames in the community and increase the number of available metroidvania games.

Emergent Spark is a game where you explore a factory that has suddenly come to life. In your struggles to find the meaning of things, monsters have appeared and it is your job to traverse the factory and discover the causes of this mess.

We intend to use volunteers to test our game. We will collect data points such as common areas of failure (resulting in character death) as well as utilize post-game surveys to determine adequate balancing of our game. We will ask questions to discover users’ difficulties throughout the levels, or perhaps if they thought something was too easy. We will look for patterns in the data we collect to draw conclusions on what we need to change.

Our presentation will cover the development of our game. We will discuss how we came up with the design, and what the implementation process consisted of. We will also provide a quick demonstration of our game on multiple laptops we provide.