Title

AndroSax

Lead Author Major

Computer Science

Format

SOECS Senior Project Demonstration

Faculty Mentor Name

Michael Doherty

Faculty Mentor Department

Computer Science

Abstract/Artist Statement

AndroSax is an Android Application designed to simulate an E-Flat Alto Saxophone. By making use of Android’s sensors, gestures, & multitouch capabilities, supporting up to 10 simultaneous touch events at any given time, the structure of a saxophone can nearly be captured in its entirety. Containing all primary keys, a few notable secondary keys, and the octave key, this application can cover a wide range of scales both major and minor. The main goal is to have a more convenient way of playing the saxophone wherever one may be. This application aims to provide a genuine experience of what it is like to play the saxophone, targeting anyone who has an appreciation for music in general. While many people do not own an instrument, nearly 2 billion individuals have smartphones - more than half being Android. Though this is directed towards the saxophone, the concept can be applied to other instruments, taking us towards the goal of making it possible for everyone to conveniently play an instrument.

Location

School of Engineering & Computer Science

Start Date

7-5-2020 2:30 PM

End Date

7-5-2020 4:00 PM

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May 7th, 2:30 PM May 7th, 4:00 PM

AndroSax

School of Engineering & Computer Science

AndroSax is an Android Application designed to simulate an E-Flat Alto Saxophone. By making use of Android’s sensors, gestures, & multitouch capabilities, supporting up to 10 simultaneous touch events at any given time, the structure of a saxophone can nearly be captured in its entirety. Containing all primary keys, a few notable secondary keys, and the octave key, this application can cover a wide range of scales both major and minor. The main goal is to have a more convenient way of playing the saxophone wherever one may be. This application aims to provide a genuine experience of what it is like to play the saxophone, targeting anyone who has an appreciation for music in general. While many people do not own an instrument, nearly 2 billion individuals have smartphones - more than half being Android. Though this is directed towards the saxophone, the concept can be applied to other instruments, taking us towards the goal of making it possible for everyone to conveniently play an instrument.