Not Another Twin-Stick Shooter

Lead Author Major

Computer Science

Format

SOECS Senior Project Demonstration

Faculty Mentor Name

Michael Doherty

Faculty Mentor Department

Computer Science

Additional Faculty Mentor Name

Leili Javadpour

Abstract/Artist Statement

Not Another Twin Stick Shooter (NATSS) is a top down rogue-lite twin-stick shooter developed in Unity3D. Influenced by games like The Binding of Isaac, the levels, items, and enemies in NATSS are procedurally generated. Each level consists of random layouts and random enemies with a boss at the end. The player must defeat the boss to get to the next level. Unique items are contained in special rooms on each level. Items can be used in conjunction to create powerful synergies. Each play through of NATSS will be a different experience. The protagonist of NATSS is on a journey to defeat guardians of the world because they seem to toy with humans and are believed to be a threat to humanity. In order to do this, the protagonist must fight his way through the Guardians Tower while gathering weapons and allies. Each time the protagonist slays a guardian he finds himself doubtful of his actions because the consequences of killing a guardian may outweigh the consequences of being oppressed by the guardians.

Location

School of Engineering & Computer Science

Start Date

2-5-2015 2:30 PM

End Date

2-5-2015 4:30 PM

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May 2nd, 2:30 PM May 2nd, 4:30 PM

Not Another Twin-Stick Shooter

School of Engineering & Computer Science

Not Another Twin Stick Shooter (NATSS) is a top down rogue-lite twin-stick shooter developed in Unity3D. Influenced by games like The Binding of Isaac, the levels, items, and enemies in NATSS are procedurally generated. Each level consists of random layouts and random enemies with a boss at the end. The player must defeat the boss to get to the next level. Unique items are contained in special rooms on each level. Items can be used in conjunction to create powerful synergies. Each play through of NATSS will be a different experience. The protagonist of NATSS is on a journey to defeat guardians of the world because they seem to toy with humans and are believed to be a threat to humanity. In order to do this, the protagonist must fight his way through the Guardians Tower while gathering weapons and allies. Each time the protagonist slays a guardian he finds himself doubtful of his actions because the consequences of killing a guardian may outweigh the consequences of being oppressed by the guardians.