Title

Regnum: A Visual Novel

Lead Author Major

Computer Science

Format

SOECS Senior Project Demonstration

Faculty Mentor Name

Jinzhu Gao

Faculty Mentor Department

Computer Science

Additional Faculty Mentor Name

Michael Doherty

Abstract/Artist Statement

Regnum is a Visual Novel developed for PC. The player reads through the story, much like a book, and must make decisions throughout the plot that effect important events and ultimately decided the ending the player receives. The objective of the game is to achieve the ending of the players choosing, whether good or bad, or to achieve all possible endings. The use of multiple save slots allows the player to save before important decisions so that they may go back later and try a different option. Information presented through story and by NPCs to the player can give hints as to the potential outcome of certain decisions, requiring the player to carefully analyze the situation and decide accordingly. Players of Regnum will find themselves facing the following scenario: The Kingdom of Regnum is recovering from a bloody change of power. The new route to success was to be found in the military. With a large number of officials coming from the military, men and women from across the kingdom signed up for service in hopes of achieving status. The player is no different as he or she attempts to rise through the ranks. However, the player will find themselves caught up in what could be the beginnings of more bloodshed. It is up to the player to make their own choices as the next era of Regnum begins.

Location

School of Engineering & Computer Science

Start Date

27-4-2013 2:00 PM

End Date

27-4-2013 3:30 PM

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Apr 27th, 2:00 PM Apr 27th, 3:30 PM

Regnum: A Visual Novel

School of Engineering & Computer Science

Regnum is a Visual Novel developed for PC. The player reads through the story, much like a book, and must make decisions throughout the plot that effect important events and ultimately decided the ending the player receives. The objective of the game is to achieve the ending of the players choosing, whether good or bad, or to achieve all possible endings. The use of multiple save slots allows the player to save before important decisions so that they may go back later and try a different option. Information presented through story and by NPCs to the player can give hints as to the potential outcome of certain decisions, requiring the player to carefully analyze the situation and decide accordingly. Players of Regnum will find themselves facing the following scenario: The Kingdom of Regnum is recovering from a bloody change of power. The new route to success was to be found in the military. With a large number of officials coming from the military, men and women from across the kingdom signed up for service in hopes of achieving status. The player is no different as he or she attempts to rise through the ranks. However, the player will find themselves caught up in what could be the beginnings of more bloodshed. It is up to the player to make their own choices as the next era of Regnum begins.